| A concrete example To show the algorithm I wrote a small program that displays several
bitmaps bouncing on the screen using a painter's algorithm, a z-buffer
algorithm and a free span buffer algorithm. I didn't include any
3D code to avoid adding parts unrelated to this note.
| Free Span Buffer demonstration The program has been written for DOS in Watcom C. It should be
simple to modify the sources for other environments or compilers.
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